The class has figured out a way to make the reader more of a participant in the famous novel based on a day's journey through Dublin. The game is not set up to earn points or defeat antagonists, but rather to explore the city and visualize what Leopold Bloom, the book's main character, experiences during his travels to certain locations in town. The professor of the course gives the credit to his ambitious students, who have built the project themselves using their various skills and backgrounds in different majors. This sounds like a cool new way for students to learn to love literature, and I look forward to the similar technological advancements soon.
Read more about the VR Ulysses project here.